Unreal Engine 4 MetaHuman Creator technology is available for early access. Revolutionary technology for facial animations!
Unreal Engine 4 MetaHuman Creator technology is available for early access. Thanks to MetaHuman Creator, the latest feature introduced by Epic Games for game engine technology, developers will be able to present facial animations in more detailed and high quality in their games. We can say that the new technology announced for facial animations that require a long time and equipment with motion capture technologies is revolutionary. In the coming period, it is expected that the bar will rise in games developed with the said game engine technology.
Unreal Engine 4 MetaHuman Creator available in early access
As Epic Games stated, after decades of work in its production, Unreal Engine 4 MetaHuman Creator technology finally entered early access. This cloud-based application allows anyone to create their own “digital person” in minutes, regardless of previous design experience. Users will have to apply for early access, and how much traffic the cloud can support remains a question mark.
Once your early access request is accepted, you can use the app to create your own digital person in almost endless variations. When it was first announced, we tried the animation containing several faces and released a video for you. You can watch our related video right below.
One of the aspects that makes this technology attractive is that it is very easy to use. “The MetaHuman Creator is so easy to use that you may not even need to open the user manual to do this,” says Epic Games. However, if you think you don’t have enough variety in the character creation process, Unreal Engine also provides more than 50 MetaHuman available for free download via Quixel Bridge. Unreal Engine 4 seems to have taken a big step towards creating a very effective solution for facial animations, which is one of the most difficult issues for independent developers. Its rival, Unity, announced that it will get DLSS support before the end of this year. Although the competition in game engines does not go hand in hand as much as the competition between the digital showcase or publishers, it varies according to the usage areas of Unreal Engine 4 and Unity in our country, but we can say that it goes hand-to-hand. So what do you think about Unreal Engine 4 MetaHuman Creator technology? Do not forget to share your views in the comments section at the bottom.